Skip to main content

How to Exploit All of You For Traffic

People go through a few different stages of programming Python, and one of the last is learning to optimize well and without sacrificing the quality of the code. When a piece of code is bottlenecking, it comes time to look at how you can really turn a turtle into a hare. Or, should that be the other way around?

I want to showcase ways this transformation is possible so I'm going to make a call for anyone to submit code that needs optimized. The next post in this series will show how the code was optimized, what techniques might have been tried and would have failed, and maybe some tips about why the changes worked. There will also be a sample of unoptimized code at the end, with the challenge for improvements to be sent in. From there, if the series has interest, it will continue and maybe evolve.

Send in samples of code you think could be faster. They can be real world or fake, as long as they are realistic. It doesn't matter how poorly written they are, but we need to know what it does. It needs to actually work. The best submissions will be a single function and a docstring that tells me what it can be called with and what it should be expected to do. Things that can unittest well and don't rely on things from the outside are best.

So, impress me, everyone, with the worst code you've got.

Comments

Popular posts from this blog

CARDIAC: The Cardboard Computer

I am just so excited about this. CARDIAC. The Cardboard Computer. How cool is that? This piece of history is amazing and better than that: it is extremely accessible. This fantastic design was built in 1969 by David Hagelbarger at Bell Labs to explain what computers were to those who would otherwise have no exposure to them. Miraculously, the CARDIAC (CARDboard Interactive Aid to Computation) was able to actually function as a slow and rudimentary computer.  One of the most fascinating aspects of this gem is that at the time of its publication the scope it was able to demonstrate was actually useful in explaining what a computer was. Could you imagine trying to explain computers today with anything close to the CARDIAC? It had 100 memory locations and only ten instructions. The memory held signed 3-digit numbers (-999 through 999) and instructions could be encoded such that the first digit was the instruction and the second two digits were the address of memory to operat...

Statement Functions

At a small suggestion in #python, I wrote up a simple module that allows the use of many python statements in places requiring statements. This post serves as the announcement and documentation. You can find the release here . The pattern is the statement's keyword appended with a single underscore, so the first, of course, is print_. The example writes 'some+text' to an IOString for a URL query string. This mostly follows what it seems the print function will be in py3k. print_("some", "text", outfile=query_iostring, sep="+", end="") An obvious second choice was to wrap if statements. They take a condition value, and expect a truth value or callback an an optional else value or callback. Values and callbacks are named if_true, cb_true, if_false, and cb_false. if_(raw_input("Continue?")=="Y", cb_true=play_game, cb_false=quit) Of course, often your else might be an error case, so raising an exception could be useful...

Announcing Feet, a Python Runner

I've been working on a problem that's bugged me for about as long as I've used Python and I want to announce my stab at a solution, finally! I've been working on the problem of "How do i get this little thing I made to my friend so they can try it out?" Python is great. Python is especially a great language to get started in, when you don't know a lot about software development, and probably don't even know a lot about computers in general. Yes, Python has a lot of options for tackling some of these distribution problems for games and apps. Py2EXE was an early option, PyInstaller is very popular now, and PyOxide is an interesting recent entry. These can be great options, but they didn't fit the kind of use case and experience that made sense to me. I'd never really been about to put my finger on it, until earlier this year: Python needs LÖVE . LÖVE, also known as "Love 2D", is a game engine that makes it super easy to build ...